If you have recently received your five decks of Hand 'n Foot cards, you may have noticed that most of the cards within this game are rather medieval in name. The Lord, the Villain, the Lady – Hand 'n Foot really has an all around appeal. Caught somewhere between the fables that entice Dungeons and Dragons players and those card games of old, Hand 'n Foot is truly worthy of a second look.
Of course, the Villain will block a player from taking discarded cards and the Lady can add value to any hand, but the Lord rules the land and thus begins the game of Hand 'n Foot. When all is said and done, the Lord counts for twenty points, which means that he is truly commander of it all, but the simple symbolism implied within this game is truly fantastic. Make sure you pay attention to all the things that those royal cards can do, and you will have no problem making your way through the entire Hand 'n Foot "court" without issue.
If you think back to the way in which Hand 'n Foot was brought to North America, you may recall that this game is one that has been played for many years now. Therefore, it should come as no surprise that Hand 'n Foot cards are based upon the many different figures of old. Immerse yourself in a bit of medieval chivalry, and allow your Lady to do your bidding while the Lord watches nearby. Hand 'n Foot may sound like a modern pastime, but this is far more than just a regular old card game.

